MHR Damage Mechanics Cheatsheet

⚠️ This page is a Work in Progress

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raw.5.7511.051.21.32
elemental.25.5.7511.06251.15
  • Positive affinity boosts your attack by 25%, on the percentage of hits your affinity is
  • Negative affinity drops your attack by 25%, for the percentage of hits you're in the negative by

Damage Calculation

90 (Raw Attack) x 1.05 (Sharpness multiplier for Green-level Sharpness - non-elemental) x 0.42 (Combo Move multiplier for Hammer's Overhead Smash I attack) x 0.8 (Monster Part multiplier for Great Izuchi's tail tip against Blunt Damage) = 31 damage (rounded down)

Elemental Damage Calculation

42 (Elemental Attack value) x 1(Sharpness multiplier for Green-level Sharpness - Elemental) x 0.25 (Monster Part multiplier for Great Izuchi's tail tip against Thunder Damage) = 10.5 Thunder Damage

(rage status and quest difficulty also affect damage)

Last edited on: 29th Apr 2021